That requires a fair amount of gold, and at the same time you’re increasing your upkeep. The trickiest period is towards the end of the early campaign segment (Turns 15-35 or so) when you’re trying to both construct your building chains and expand to two armies. By the end of my Total War: Warhammer Wintertooth campaign I had 120,000 banked and enough military power to roll over just about any city I pleased so it really didn’t matter that my three armies were bleeding out 4,000 each turn. Aim for the wealthier settlements (usually capitals) – you can see how much a city will return when sacked by hovering the mouse over them when you’re within striking distance. ![]() As you acquire more gold through raiding, sacking, and external challenges like Hunts and Quests, your per-turn-losses become less relevant.
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